> ## Documentation Index
> Fetch the complete documentation index at: https://docs.altoura.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Scenes and Saving

> Load scenes, create copies, adjust scene settings, and save your work.

## Scene Loading

When a scene is loading, Scene Manager blocks interaction and shows a loading dialog with:

* `Loading <Scene Name>`
* `Preparing assets...` during metadata preparation
* A progress bar
* Download percentage when available
* Asset counts such as `3 / 12 assets`
* Download size information such as loaded bytes versus total bytes
* Status text including `Downloading assets`, `Download failed`, or `Complete`

## Scene Naming

The scene name is edited inline in the top header. Users can click the current name, change it, and commit the change by pressing `Enter` or clicking away.

## New and Save As

The `File` tab contains the scene creation and duplication actions.

### New

`New` opens the `New Scene` modal. Confirming the form creates a new scene and opens it in a new browser tab.

<img src="https://mintcdn.com/altoura-785c3552/tTpIMxdUL2IATdoa/creator-studio/scene-manager/screenshots/scene-editor-new-scene-modal.png?fit=max&auto=format&n=tTpIMxdUL2IATdoa&q=85&s=d50d89aeae824976289ff0673ee95a84" alt="New Scene modal" width="1600" height="1000" data-path="creator-studio/scene-manager/screenshots/scene-editor-new-scene-modal.png" />

*New Scene modal for creating a new scene in the active organization.*

### Save As

`Save As` opens the `Save Scene As` modal. Confirming the form duplicates the current scene into a new scene and opens that copy in a new browser tab.

<img src="https://mintcdn.com/altoura-785c3552/tTpIMxdUL2IATdoa/creator-studio/scene-manager/screenshots/scene-editor-save-as-modal.png?fit=max&auto=format&n=tTpIMxdUL2IATdoa&q=85&s=b0cbf77f7794558b163407f4dcda6c26" alt="Save Scene As modal" width="1600" height="1000" data-path="creator-studio/scene-manager/screenshots/scene-editor-save-as-modal.png" />

*Save Scene As modal for duplicating the current scene with a new name.*

### Shared Dialog Fields

Both dialogs contain the same core fields:

* `Scene Name`: required text field for the new or copied scene name
* `Organization`: required read-only organization display

Buttons:

* `Continue` in `New Scene`
* `Save` in `Save Scene As`

## Scene Properties

The `Scene Properties` modal includes:

* `Far Clip Plane`: maximum camera draw distance
* `Near Clip Plane`: minimum camera draw distance

Both fields accept numeric input and support keyboard arrows and mouse wheel changes while focused.

## Lighting Controls

The lighting group in the `Scene Editor` ribbon includes:

* A preset selector
* Performance quality selection
* A `Shadows` checkbox

These are production-visible advanced scene controls and are part of the normal editor experience.

## Saving

Scene Manager supports manual save and autosave.

### Manual Save

Users can save by:

* Clicking the save icon in the header
* Pressing `Ctrl+S` or `Cmd+S`

The app saves the current scene and shows toast feedback during the operation.

### Autosave

Autosave is scheduled automatically after the last eligible change, using a short delay.

Autosave can run when:

* There are unsaved changes
* A valid scene is open
* The app is not already saving

Autosave does not run when:

* There are no unsaved changes
* No valid scene is open
* A save is already in progress
* The user is actively dragging a transform gizmo

## Save Messages

Users may encounter:

* `Saving scene...`
* `Scene saved successfully!`
* `Save failed: ...`

## Save Workflow Tips

* Save manually before closing the tab even when autosave is active.
* Watch the footer until the scene returns to a saved state.
* If a conflict warning appears, do not assume your local version is the only latest version.
