> ## Documentation Index
> Fetch the complete documentation index at: https://docs.altoura.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 10.00.0

**Devices Targeted:** Quest 3, HTCVive

**Supported Browsers:** Chrome, Firefox, Edge, Safari

**Release Date:** Sep 30, 2026

## What's New

**Web-Based Training Authoring**

Create and manage immersive, interactive training experiences directly from the browser using Altoura's new authoring tools.

**Powerful 3D Scene Editor & Interactions**

Build and modify 3D scenes in the browser, including object positioning, rotation, scaling, materials, colliders, and hierarchy.

**Timeline & Animation Authoring**

Create timeline-based animations using keyframes, object visibility, audio, and nested timelines to build richer and more dynamic training experiences.

**Visual, No-Code Training Logic**

Create scenario-based training using visual States and Transitions, with support for events, conditions, variables, and branching learning paths, without requiring traditional coding. Configure interactive behaviors such as moving or highlighting objects, controlling visibility, attaching tools, playing animations, and dynamically adding or removing objects.

**Integrated Asset & Media Management**

Upload, organize, preview, and manage 3D models, images, videos, and audio through a centralized asset library with folders, tags, filtering, and asset update capabilities.

**Web-Based Trainee Experience & Assessments**

Learners can launch training directly through the web-based Trainee App, interact with 3D environments, track progress, and use Assessment Mode to demonstrate knowledge without visual guidance.

**VR Device Support**

Training created can also be experienced on supported VR devices, including Meta Quest and HTC Vive.

**Centralized Training Management & Sharing**

Manage trainings, scenes, and assets from a centralized Dashboard, with tools to create, clone, share, organize, and maintain content across your organization.


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