> ## Documentation Index
> Fetch the complete documentation index at: https://docs.altoura.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Space Metadata Values

> When creating or editing a space, you can add experimental customizations with our current metadata values.

To add to these values, go to the space you want to edit and choose "Show Advanced Config".

<img src="https://mintcdn.com/altoura-785c3552/RIgkSrBJFuycivOX/images/docs/fcfbc33-Inkedmetadata_LI.jpg?fit=max&auto=format&n=RIgkSrBJFuycivOX&q=85&s=4fb23abb52a5f61217ec3988dfd38842" alt="" width="1793" height="826" data-path="images/docs/fcfbc33-Inkedmetadata_LI.jpg" />

This will expand the list of Altoura metadata keys. Add text or drop down the Value field and choose Update Space when you've finished. The next time you open your space in the Altoura app, the values will be read.

<img src="https://mintcdn.com/altoura-785c3552/ZuSJMQqW-zq_BCI_/images/docs/bff16ea-metadata2.PNG?fit=max&auto=format&n=ZuSJMQqW-zq_BCI_&q=85&s=ffca67d36b7b305ea12d99e1a4ea09f4" alt="" width="1797" height="880" data-path="images/docs/bff16ea-metadata2.PNG" />

## Value Dictionary

<Warning>
  ### Warning

  These values are experimental and its functionality may vary on release. Please contact [\[email protected\]](/cdn-cgi/l/email-protection#13606663637c616753727f677c6661723d707c7e) if you are having issues.
</Warning>

**`OverrideDollhouseHeight`** Number value in meters from floor how much up is the dollhouse (default height is 1).

**`DollhouseHeight`** Number value in meters to set the dollhouse height from the ground.

**`DollhouseSize`** Number value in meters of dollhouse.

**`OverrideTableTopRingLocalScale`** Number value in meters of ring around dollhouse.

**`OverrideDollhouseScaleFactor`** If true, dollhouse scale can be controlled using the metadata.

**`DollhouseScaleFactor`** Value should be between 0 to 1; 0 – Dollhouse will be fit inside the table ring. For eg square shaped dollhouse will fit in the circular ring. 1 - Circular shaped dollhouse will fit in the circular ring.

**`OverrideDollhouseLocalScale`** Number value in meters of dollhouse. This will override all dollhouse scale factor and will be set in the unity. It will not calculate dollhouse scale according to the ring.

**`MeepleDisabled`** If true, Dollhouse meeple will be disabled.

**`DisableTableRing`** If true, Table ring will be disabled.

**`IsRealscaleDisabled`** If true, only dollhouse will be displayed.

**`InitialPosition`** The name of the GameObject that will replace the DefaultMeeplePosition in the space asset bundle.

**`IsDollHouseDisabled`** If true, Dollhouse will be disabled.

**`IsDollHouseDisabledARMode`** If true, the Dollhouse is disabled in mobile AR mode.

**`NearClipPlane`** Decimal value in meters to replace near clip plan in HoloLens.

**`FarClipPlane`** Decimal value in meters to replace far clip plan in HoloLens.

**`StartInFreeLook`** If true, the space will open in free look mode instead of dollhouse mode.

**`IsFloorCollab`** If true, the floor in the space will be collaboration enabled if in a meeting.

**`IsRealWorldAligned`** If true, two point anchoring enabled

**`OverrideAutoCacheExperience`** If 'False' (default value): All the content (images, links, videos etc) will be Automatically downloaded and cached when User loads Altoura Project from client for first time.

If 'True' : Altoura client will not cache the content automatically while loading the project. The content will be loaded while User goes through the Experience Step Nodes.

**`DefaultMeeplePositionYOffset`** Angle offset to the DefaultMeeplePosition Y rotation.

<Warning>
  This value will be deprecated after 5.4 release and replaced by the `DefaultMeeplePositionOffset` value
</Warning>

**`AutoStartExperienceID`** The Experience Product ID that will start when entering the space.

**`ForceResetAnchor`** If true, anchoring comes up when space loaded, even if there is a previous anchor position saved.

**`IsQRAnchoring`** If true, the anchoring of the space will be based off of a [QR code](/docs/app-user/mobile/anchoring).

**`CameraType`** Text value for camera name for Igloo integration.

**`DefaultMeeplePositionOffset`** Vector3 value for position offset to the DefaultMeeplePosition. \{ex. "DefaultMeeplePositionOffset":\{"x":10,"y":0,"z":30}}

**`DefaultMeepleRotationOffset`** Vector3 value for rotation offset to the DefaultMeepleRotation. The Y value of this structure will not be read. \{ex. "DefaultMeepleRotationOffset":\{"x":0,"y":0,"z":30}}
