> ## Documentation Index
> Fetch the complete documentation index at: https://docs.altoura.com/llms.txt
> Use this file to discover all available pages before exploring further.

# 3D Model Authoring in Author Mode

## Overview

In **Author** mode, when you place a 3D model into the physical space, you can edit its behavior, animation, and position.

Each model can be configured individually. All changes apply only to the selected model instance.

***

# Select a Model for Editing

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-with-edit-button.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=8ba3c43994ecb30c08dcea8b4817c565" alt="3D model spawned in the physical environment with an Edit (pencil) button and control handles" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-with-edit-button.png" />
</Frame>

When a model is placed in the environment:

* An **Edit** button (pencil icon) appears near the model.
* Selecting the model displays a visible **bounding box**.

***

## Showing the Bounding Box

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/pjRgSowLOU-k6Fn-/frontline/images/hololens/author/hololens-bounding-box.png?fit=max&auto=format&n=pjRgSowLOU-k6Fn-&q=85&s=0d5bf1c2ece2d7297360d0543a221080" alt="Selected 3D model displaying a visible bounding box for resizing and rotating" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/author/hololens-bounding-box.png" />
</Frame>

1. Click/Tap the 3D model.

### What Happens Next

A bounding box appears around the model.

You can:

* Resize the model
* Rotate the model

To remove the bounding box:

1. Click the model again.

The bounding box disappears.

***

# Open the Edit Menu

Each model has an **Edit** button (pencil icon).

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/pjRgSowLOU-k6Fn-/frontline/images/hololens/author/hololens-procedure-model-edit-settings.png?fit=max&auto=format&n=pjRgSowLOU-k6Fn-&q=85&s=c791960f2acb75f3a91e69e9e29c9a15" alt="Edit panel opened for a selected 3D model showing Interactable, Animation, Duplicate, Copy Position, Paste Position, and Delete options" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/author/hololens-procedure-model-edit-settings.png" />
</Frame>

### Step-by-Step Instructions

1. Click the **Edit** button.

### What Happens Next

An **Edit** panel opens with the following options:

* **Interactable**
* **Animation**
* **Duplicate**
* **Copy Position**
* **Paste Position**
* **Delete**

All options apply only to the selected model.

***

# Interactable Settings

Select **Interactable** from the Edit menu to configure operator interaction behavior.

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-3d-model-interactable-ghost-reset.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=b16405fefe68abd5641bee537d5d922e" alt="Interactable panel for the selected model with Interactable and Interactable Ghost toggles in their default state" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-3d-model-interactable-ghost-reset.png" />
</Frame>

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/pjRgSowLOU-k6Fn-/frontline/images/hololens/author/hololens-procedure-model-edit-interact-settings-on.png?fit=max&auto=format&n=pjRgSowLOU-k6Fn-&q=85&s=1f01c746e686986c4be13cc72dff10bb" alt="Interactable panel with Interactable and Interactable Ghost toggles turned on" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/author/hololens-procedure-model-edit-interact-settings-on.png" />
</Frame>

The Interactable panel includes:

* **Interactable** (toggle)
* **Interactable Ghost** (toggle)

***

## Enable Interactable

When **Interactable** is enabled:

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-interactable-on.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=67d2a32d6327e51e95bad0c76c4351e1" alt="Interactable panel with the Interactable toggle turned on for the selected model" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-interactable-on.png" />
</Frame>

* The model becomes interactive in **Operator** mode.
* When an operator reaches the same step, they can move or interact with the model.

If **Interactable** is turned off:

* The model is not interactive in Operator mode.
* The **Interactable Ghost** toggle becomes disabled.

***

## Enable Interactable Ghost

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-interactable-ghost-on.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=be54ae8e7b3918c522cba541198e9a2c" alt="Interactable panel with the Interactable Ghost toggle turned on for the selected model" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-interactable-ghost-on.png" />
</Frame>

**Interactable Ghost** depends on **Interactable** being enabled.

When **Interactable Ghost** is turned on:

* If the operator moves the model in Operator mode,
* A visual ghost (shadow) remains at the model’s original position.

This helps indicate where the model was originally placed before being moved.

If **Interactable** is off, this option cannot be enabled.

***

# Animation Settings

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/pjRgSowLOU-k6Fn-/frontline/images/hololens/author/hololens-procedure-model-edit-animation-settings.png?fit=max&auto=format&n=pjRgSowLOU-k6Fn-&q=85&s=c87a8c5017becd3355913ce87381f37b" alt="Animation settings panel for the selected model showing Takes, Animate toggle, Playback options, Direction, and Speed controls" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/author/hololens-procedure-model-edit-animation-settings.png" />
</Frame>

If the model contains animation data, the Edit menu includes an **Animation** option.

Select **Animation** to configure model animation behavior.

***

## Takes

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-animation-settings-takes.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=fbd70a7d0506ddfaf44b3951b05e8ee5" alt="Animation settings panel with the Takes dropdown expanded showing available animation takes for the selected model" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-animation-settings-takes.png" />
</Frame>

Under **Takes**, you can select from available animation takes associated with the model.

If no animation takes exist, this section may not be available.

***

## Animate Toggle

* Enable **Animate** to activate animation.
* Disable **Animate** to stop animation playback.

***

## Playback Options

You can control how the animation plays:

* **Loop**
* **Once**
* **Ping Pong**

***

## Direction

You can control animation direction:

* **Forward**

(Reverse direction behavior is not shown and may need confirmation.)

***

## Speed

Speed options include:

* 0.5x
* 1x
* 1.5x
* 2x
* 5x

Select a speed to control how fast the animation plays.

***

# Duplicate a Model

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-duplicate.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=d131a9d510d475d8fd376d7f9031083a" alt="Edit menu for the selected model with the Duplicate option highlighted" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-duplicate.png" />
</Frame>

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/pjRgSowLOU-k6Fn-/frontline/images/hololens/author/hololens-procedure-model-edit-model-duplicated.png?fit=max&auto=format&n=pjRgSowLOU-k6Fn-&q=85&s=896f54049b9de12457e40f5e3a36a5da" alt="Scene showing a duplicated copy of the selected 3D model placed alongside the original" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/author/hololens-procedure-model-edit-model-duplicated.png" />
</Frame>

1. Open the **Edit** menu.
2. Select **Duplicate**.

### What Happens Next

A copy of the selected model is created in the scene.

***

# Copy and Paste Position

Use position controls to match placement between models.

### Copy Position

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-copy.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=6b8339268e9410f3f3c8b86ec54440bd" alt="Edit menu for the selected model with the Copy Position option highlighted" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-copy.png" />
</Frame>

1. Open the **Edit** menu.
2. Select **Copy Position**.

### Paste Position

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-paste.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=74c22bace113432c2ac90cf3ef4fb9d7" alt="Edit menu for the selected model with the Paste Position option highlighted" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-paste.png" />
</Frame>

1. Select another model.
2. Open its **Edit** menu.
3. Select **Paste Position**.

The second model moves to the copied position.

***

# Delete a Model

<Frame>
  <img src="https://mintcdn.com/altoura-785c3552/dGjpngJxnDwHfL9u/frontline/images/hololens/reference/hololens-procedure-model-edit-delete.png?fit=max&auto=format&n=dGjpngJxnDwHfL9u&q=85&s=d18d330ab6cc892509857c5acb4bee16" alt="Edit menu for the selected model with the Delete option highlighted" noZoom style={{width: "100%", height: "auto"}} width="7680" height="4320" data-path="frontline/images/hololens/reference/hololens-procedure-model-edit-delete.png" />
</Frame>

1. Open the **Edit** menu.
2. Select **Delete**.

### What Happens Next

The selected model is removed from the scene.
