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The 3D environment in your training responds to multiple types of input. Choose whatever feels most natural for you.

Mouse & Trackpad Controls

If you’re using a computer with a mouse or trackpad: Look Around
  • Click and drag with the left mouse button to rotate your view
  • Look up, down, left, and right to see all angles
Move Forward & Backward
  • Scroll your mouse wheel forward to move forward through the scene
  • Scroll your mouse wheel backward to move backward
Pan (Middle Mouse)
  • Hold the middle mouse button and drag to slide your viewpoint without turning
  • Drag left/right to strafe, drag up/down to fly up or down
Click Objects
  • Left-click on any highlighted (glowing) object to interact with it

Keyboard Controls

Use your keyboard to move and look around the scene: Movement (WASD)
  • W — Move forward
  • S — Move backward
  • A — Strafe left
  • D — Strafe right
Camera Height (Q / E)
  • E — Move up (raise camera)
  • Q — Move down (lower camera)
Look Around (Arrow Keys)
  • Arrow Up / Down — Pitch up / down
  • Arrow Left / Right — Turn left / right
Speed Modifiers
  • Left Shift (hold) — Sprint at 2× speed
  • Left Alt (hold) — Slow walk at half speed
Toggle Joystick (J)
  • Press J to show or hide the virtual joystick without opening Settings
  • Ignored while you’re typing in a text field or holding a modifier key

On-Screen Help Strip

A help strip is displayed at the bottom-right of the screen showing the available controls for your device: On Desktop — Shows W A S D (move), Q E (height), Drag (look), Middle Mouse (pan), Shift (run), J (joystick), and your current camera height in meters. On Touch Devices — Shows Drag (look), Two-finger drag (move and height), Pinch (zoom), Tap, and your current camera height in meters.

Touch Controls

If you’re on a tablet or touchscreen device, you can move around using gestures alone — no joystick required: Look Around — One-finger drag across the screen to rotate your view Strafe Left / Right — Two-finger drag horizontally to slide sideways Raise / Lower Viewpoint — Two-finger drag vertically to move up or down Move Forward / Backward — Pinch fingers apart to move forward, pinch together to move back Tap Objects — Single tap on a highlighted object to interact with it
Once a two-finger gesture is recognized as a pinch or a slide, it stays in that mode until you lift your fingers. If you start pinching and want to slide instead, lift and start again.
Prefer a game-controller feel? Enable the Virtual Joystick in Settings. It works alongside the gestures above.

Virtual Joystick

The virtual joystick is an optional on-screen movement controller that works like a game controller. It’s off by default and ideal for touchscreen devices, but also works with a mouse.
Virtual Joystick
When enabled, a single circular pad appears at the bottom-left of the screen: Movement
  • Drag up/down to move forward/backward
  • Drag left/right to strafe
There is no second pad for looking around. Rotate your view the usual way: drag with the mouse, or one-finger swipe on a touchscreen.

Enabling the Joystick

1

Click Your Profile Avatar

Click the circular avatar icon in the top-right corner
2

Open Settings

In the dropdown menu, click Settings
3

Toggle Virtual Joystick

Under Controls, switch the Virtual Joystick toggle on or off. The joystick appears or disappears immediately.

Using the Joystick

With a Touchscreen — Touch and drag the pad to move. Release your finger and the joystick returns to center. Swipe elsewhere on the screen with another finger to look around at the same time. With a Mouse — Click and drag the pad. Works the same as touch. Even a small movement input works. Moving and Looking Together — Drive with the joystick while dragging elsewhere to look around. You can also click objects on screen while using the joystick.

When to Use It

Use the Virtual Joystick if you’re on a tablet or touchscreen, prefer game-controller-style movement, or are navigating a large scene with lots of walking. Use Keyboard & Mouse if you’re on a desktop, prefer traditional WASD controls, or want more precision with click interactions. You can switch between them at any time — mix and match whatever feels comfortable.

Camera Height Controls

The camera height controls let you raise or lower your viewpoint to see objects at different eye levels. You’ll find these on the left side of your screen, below the share button.
Camera Height Controls
Plus Button (+) — Hold to continuously raise your viewpoint. Great for seeing overhead equipment or high shelves. Minus Button (−) — Hold to continuously lower your viewpoint. Great for seeing floor-level equipment or objects below eye level. Reset Height Button — Returns camera to its default vertical position without affecting your rotation or horizontal position. You can also control height with keyboard shortcuts: E to move up, Q to move down.

Enabling Height Controls

Height controls can be toggled on or off in Settings under the Adjust Height toggle. When disabled, the +/− buttons are hidden and your camera stays at the default level. On tablets, the Adjust Height toggle is not shown in Settings. The +/− buttons are always available, and you can also use a two-finger vertical drag to change height.
Reset Height only resets the vertical position. To reset your full camera orientation (position + rotation), use Reset View from the Reset menu on the left side of the screen.

Tips for a Better View

Getting a Good Angle
  • Drag with the mouse or use arrow keys to rotate until you can see the object clearly
  • Use Camera Height + or press E to raise your viewpoint for objects above you
  • Use Camera Height − or press Q to lower your viewpoint for objects below you
Getting Closer
  • Scroll the mouse wheel forward or use W / left joystick to walk toward what you need
Using Reset View
  • If you get disoriented, open the Reset menu (left side of screen) and choose Reset View to return to the trainer’s recommended viewpoint
Combining Controls
  • Rotate with the mouse, then use WASD to walk closer
  • Use Shift to move faster when covering larger distances
  • Move with the virtual joystick and click objects with your mouse — both work simultaneously
Can’t find what you’re looking for? Try rotating around the scene or walking backwards. Every interactive object is highlighted in practice mode — look for glowing indicators and the direction indicator arrow.

Troubleshooting

It’s off by default. Open Settings via your profile avatar (top-right) and enable the Virtual Joystick toggle under Controls, or press J on a keyboard.
You don’t need the joystick. Use a two-finger drag to strafe or change height, and pinch to move forward or back. If you’d rather have on-screen controls, enable the Virtual Joystick in Settings.
Check that it’s enabled in Settings. If it’s on and still not responding, try refreshing the page.
Disable it in Settings and use keyboard/mouse controls instead.
Open Settings and enable the Adjust Height toggle. On tablets the toggle isn’t shown, but the +/− buttons are always available.
Use Reset View from the Reset menu on the left side of the screen to return to the default camera position and orientation.