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Scenes and Saving

Scene Loading

When a scene is loading, Scene Manager blocks interaction and shows a loading dialog with:
  • Loading <Scene Name>
  • Preparing assets... during metadata preparation
  • A progress bar
  • Download percentage when available
  • Asset counts such as 3 / 12 assets
  • Download size information such as loaded bytes versus total bytes
  • Status text including Downloading assets, Download failed, or Complete

Scene Naming

The scene name is edited inline in the top header. Users can click the current name, change it, and commit the change by pressing Enter or clicking away.

New and Save As

The File tab contains the scene creation and duplication actions.

New

New opens the New Scene modal. Confirming the form creates a new scene and opens it in a new browser tab. New Scene modal New Scene modal for creating a new scene in the active organization.

Save As

Save As opens the Save Scene As modal. Confirming the form duplicates the current scene into a new scene and opens that copy in a new browser tab. Save Scene As modal Save Scene As modal for duplicating the current scene with a new name.

Shared Dialog Fields

Both dialogs contain the same core fields:
  • Scene Name: required text field for the new or copied scene name
  • Organization: required read-only organization display
Buttons:
  • Continue in New Scene
  • Save in Save Scene As

Scene Properties

The Scene Properties modal includes:
  • Far Clip Plane: maximum camera draw distance
  • Near Clip Plane: minimum camera draw distance
Both fields accept numeric input and support keyboard arrows and mouse wheel changes while focused.

Lighting Controls

The lighting group in the Scene Editor ribbon includes:
  • A preset selector
  • Performance quality selection
  • A Shadows checkbox
These are production-visible advanced scene controls and are part of the normal editor experience.

Saving

Scene Manager supports manual save and autosave.

Manual Save

Users can save by:
  • Clicking the save icon in the header
  • Pressing Ctrl+S or Cmd+S
The app saves the current scene and shows toast feedback during the operation.

Autosave

Autosave is scheduled automatically after the last eligible change, using a short delay. Autosave can run when:
  • There are unsaved changes
  • A valid scene is open
  • The app is not already saving
Autosave does not run when:
  • There are no unsaved changes
  • No valid scene is open
  • A save is already in progress
  • The user is actively dragging a transform gizmo

Save Messages

Users may encounter:
  • Saving scene...
  • Scene saved successfully!
  • Save failed: ...

Save Workflow Tips

  • Save manually before closing the tab even when autosave is active.
  • Watch the footer until the scene returns to a saved state.
  • If a conflict warning appears, do not assume your local version is the only latest version.