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Workspace Tour

Scene Manager is a single-workspace application. Navigation happens through panels, tabs, modals, menus, and toolbars rather than through multiple internal pages.

Main Layout

The standard editor includes:
  • A top header and ribbon
  • A left hierarchy panel
  • A central 3D viewport
  • An optional right-side object properties pane
  • An optional bottom timeline panel
  • A footer with theme and save status
Main editor workspace Main editor workspace with the core editing panels visible. The header includes: Header row Header row showing the scene title, organization badge, save action, and profile avatar.
  • The Altoura logo
  • The current scene name
  • The organization badge
  • A save icon
  • The profile avatar and menu

Scene Name

  • Displays the current scene or training name
  • Can be renamed inline by clicking the title when a name exists
  • Commits on blur or Enter

Organization Badge

The organization badge shows the active organization name for the scene. It is informational in the standard app flow.

Save Icon

The save icon performs a normal save of the current scene. It uses the same save path as Ctrl+S or Cmd+S.

Ribbon Tabs

File

The File tab contains the scene creation and duplication actions:
  • New
  • Save As

Scene Editor

The Scene Editor tab is the default working tab for general scene authoring. It contains: Scene Editor tab Scene Editor tab with the main scene authoring controls.
  • Undo and redo controls
  • 3D Objects insertion
  • Timeline toggle
  • Properties button for scene-level settings
  • Lighting controls

Help

The Help tab includes:
  • Documentation
  • Support
In standard builds, Documentation opens the external Altoura documentation site in a new browser tab. The Support button is visible in the current build, but no action is wired from the reviewed Scene Manager code.

Object

The Object tab appears only when an object is selected. Its label changes to the selected object’s name. The object tab gives quick access to:
  • Position
  • Rotation
  • Scale
  • Material
  • Animation takes
  • Collider
  • Object-specific settings
  • Delete and visibility actions
  • Timeline button
  • Properties-pane toggle
Some controls are intentionally restricted for special objects such as Initial User Position.

Responsive Behavior

On narrower layouts:
  • The hierarchy can collapse behind a vertical side tab
  • Some object-editing ribbon controls become compact popovers instead of always-visible inputs
  • The hierarchy panel width is remembered in your browser after you resize it
The footer provides always-visible status information: Footer Footer with theme, grid, FPS, and save status information.
  • Current theme with toggle button
  • Grid spacing
  • Timeline FPS
  • Last saved time
  • Save state indicator
The save state indicator shows either:
  • saved with a green dot
  • unsaved with a red dot