Adding 3D Objects
At the bottom of a node or connector there is an option to add an object from the object collection.
3D Object Customization
ReferenceObject – The name of a GameObject in the asset bundle with a Transform component. The position, rotation, and scale of this object is where the 3D object selected will display on this node in the experience.- The Transform Matrix below is an optional offset to the position, rotation, and scale of the ReferenceObject transform.

