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Overview

The Set Hand Representation action changes which 3D model is used to visualize the learner’s hands in the training. Instead of standard hands, you can switch to gloved hands, tool-holding hands, pointers, or other hand representations based on your training context. This provides visual authenticity — learners see hands that match the real-world scenario they’re training for.

When to Use

  • Safety equipment — Show hands wearing safety gloves, latex gloves, or specialized PPE
  • Tool use — Display hands gripping or holding specific tools (screwdriver, wrench, etc.)
  • Different personas — Use different hand models for different learner types or roles
  • Accessibility — Provide hand representation options (pointer, simplified hands, etc.)
  • AR/mixed reality — Match hand models to the physical device being used
  • Context switching — Change hand models when transitioning between different procedure phases

Parameters

Available Hand Models

The exact hand models available depend on your Creator Studio setup, but common options include:

Example 1: Switch to Safety Gloves

The learner’s hands appear wearing heavy-duty safety gloves — appropriate for hazmat or high-risk procedures.

Example 2: Switch to Tool-Holding Hand

The learner’s hands appear to be holding a wrench, indicating they’re about to perform maintenance work.

Example 3: Switch to Pointer

A simple pointer or cursor hand appears, useful for inspection or remote interaction scenarios.

Example 4: Return to Bare Hand

Standard ungloved hands return, appropriate for precision work or post-PPE stages.

Best Practices

1

Establish context early

Set the hand representation early in a training phase so learners understand the scenario.
2

Match real-world context

Use the hand model that matches what learners would actually wear or use in the real scenario.
3

Transition between phases

Change hand models when moving between different procedure steps or safety contexts.
4

Combine with color customization

Pair hand model changes with Set Hand Animation Color for additional visual clarity.
5

Document the meaning

Use Show Panel or Show Text to explain why the hand model has changed.
6

Test on mobile

Verify hand models are clear and recognizable on small screens.

Common Patterns

Safety Procedure with Gloved Hands

Hands switch to gloved representation during chemical handling, then back to bare hands afterward.

Multi-Step Procedure with Tool Changes

Hand representation changes as learners switch tools throughout the assembly procedure.

Medical Lab Procedure

Hands switch from bare to gloved when entering the sterile lab work phase, then back to bare afterward.

Inspection vs. Repair

During inspection, a pointer hand indicates non-intrusive observation. During repair, gloved hands indicate hands-on work.
  • Set Hand Animation Color — Customize the color of the hand representation
  • Attach Tool — Attach a tool object to the learner’s hand
  • Remove Tool — Remove an attached tool
  • Show Text — Explain the hand representation change to the learner