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Overview

Clear Pause Triggers removes pause triggers previously configured by Pause Training. Use it when a boundary or warning is no longer needed, such as when a restricted area becomes accessible in a later training phase. Select specific objects under Objects to Clear to remove their triggers while keeping other triggers active. Leave the list empty to clear all registered pause triggers.

When to Use

  • End of a hazardous phase — Remove safety-zone triggers once the learner has left the restricted area
  • Phase transitions — Clear step-specific pauses before moving to the next chapter
  • Selective cleanup — Remove pause triggers on some objects while keeping triggers on others active
  • Clear all triggers — Remove every configured pause trigger when none are needed for the remaining training

Parameters

If the Objects to Clear list is empty, every pause trigger currently registered in the session is removed. Select one or more objects to clear only their triggers and leave other pauses in place.

Selecting Objects

Pick objects using the standard object picker. You can also enter the 3D scene pick mode — the panel shows the guidance:
Click objects in the 3D scene whose pause triggers should be cleared. Leave empty to clear all.
Each selected object appears in the Objects to Clear list and can be removed with a single click.

Example: Make a Restricted Area Accessible

In the Pause Training example, an inspection step registers a trigger on the scene object marking a restricted area beside a machine. The warning tells the trainee to return to the designated walkway. When the trainee reaches a later step where that area is accessible:
  1. Add Clear Pause Triggers to the later step’s On Entry actions.
  2. Under Objects to Clear, select the same object used under Trigger Objects in Pause Training. If the trigger was configured on a child object, select that same child.
The selected object’s pause trigger is removed. Entering that area no longer triggers its warning. Triggers on other objects, such as hazardous equipment, remain active.

Example: Clear All Triggers at End of Phase

If no pause triggers are needed after a phase ends, add Clear Pause Triggers to its final step’s On Exit actions and leave Objects to Clear empty. This removes every currently registered pause trigger, including any that were configured in earlier phases.

How It Works with Pause Training

  • Pause Training registers pause triggers on scene objects. When the trainee collides with or interacts with a trigger object, the trigger activates and shows the configured message.
  • Clear Pause Triggers removes those registrations. If every object in a pause group is cleared, the whole trigger is removed.

Best Practices

1

Pair with Pause Training

For every Pause Training added to a phase, decide whether it should persist or be cleared at the end of the phase. Leaving stale triggers active can cause confusing pauses later in the training.
2

Clear all only when no triggers are needed

Leave Objects to Clear empty when every currently registered pause trigger should be removed. Check that no later phase still needs those triggers.
3

Clear selectively between phases

If only some triggers are no longer needed, list those objects explicitly instead of clearing everything.
4

Place in onEntry or onExit

onExit of the phase that established the triggers is a natural place to clear them. onEntry of a new phase also works.

Important Notes

  • Active message in the web Trainee App — Clearing all pause triggers also hides the active pause-trigger message. The message has no acknowledgment button.
  • Test in the Trainee App — Run the training on the target device. Confirm that cleared objects no longer trigger a warning and that any triggers you intended to retain still work.