Overview
The Pause Training action triggers a pause overlay that halts training progression. The learner sees a message they must acknowledge before the training continues. This is essential for safety warnings, mandatory reading checkpoints, and critical information that must not be skipped.When to Use
- Safety boundaries — Warn learners about restricted areas or hazardous zones (“You are approaching a restricted area — please stop”)
- Mandatory acknowledgments — Require learners to confirm they’ve read critical safety information
- Compliance checkpoints — Enforce acknowledgment of policies or procedures before proceeding
- Critical information — Ensure learners don’t miss essential instructions or warnings
- Emergency alerts — Display urgent messages that must be dismissed before the training resumes
Parameters
The Pause Training action has no configurable parameters. It automatically displays a pause overlay with a standard acknowledgment button.Example: Safety Warning Before Restricted Area
Example: Mandatory Reading Checkpoint
How Pause Training Works
- Training halts — The 3D scene freezes; learner inputs are blocked
- Overlay appears — A pause overlay displays with a message and acknowledgment button
- Learner dismisses — The learner clicks the “OK” or “Acknowledge” button
- Training resumes — The overlay disappears; training continues to the next state or onExit actions
Best Practices
Keep pause messages concise
Use short, clear text. Learners are more likely to actually read brief critical messages.
Block interactions during pause
Use Set Interactable Objects with empty list to prevent interactions while paused.
Common Patterns
Safety Warning Before Hazardous Task
Compliance Verification
Emergency Scenario Alert
Important Notes
- Pause is modal — The learner cannot interact with the 3D scene while paused
- Single acknowledgment — The learner dismisses the pause with a single action (OK/Acknowledge button)
- No timeout — Pauses do not auto-dismiss; the learner must manually acknowledge
- Always resumes — Acknowledging a pause always resumes training — there’s no “cancel” option
Related Actions
- Show Panel — Display detailed warning information before pausing
- Set Interactable Objects — Disable interactions while training is paused
- Disable Self Teleport — Prevent movement while paused
- Set Time Limit — Start a timer when the pause is acknowledged

