Skip to main content

Overview

The Pause Training action triggers a pause overlay that halts training progression. The learner sees a message they must acknowledge before the training continues. This is essential for safety warnings, mandatory reading checkpoints, and critical information that must not be skipped.

When to Use

  • Safety boundaries — Warn learners about restricted areas or hazardous zones (“You are approaching a restricted area — please stop”)
  • Mandatory acknowledgments — Require learners to confirm they’ve read critical safety information
  • Compliance checkpoints — Enforce acknowledgment of policies or procedures before proceeding
  • Critical information — Ensure learners don’t miss essential instructions or warnings
  • Emergency alerts — Display urgent messages that must be dismissed before the training resumes

Parameters

The Pause Training action has no configurable parameters. It automatically displays a pause overlay with a standard acknowledgment button.

Example: Safety Warning Before Restricted Area

The learner sees the warning, the scene pauses, and they must dismiss the overlay to continue. All interactions are blocked during the pause.

Example: Mandatory Reading Checkpoint

Training stops. The learner must acknowledge they’ve read the safety statement before proceeding.

How Pause Training Works

  1. Training halts — The 3D scene freezes; learner inputs are blocked
  2. Overlay appears — A pause overlay displays with a message and acknowledgment button
  3. Learner dismisses — The learner clicks the “OK” or “Acknowledge” button
  4. Training resumes — The overlay disappears; training continues to the next state or onExit actions

Best Practices

1

Keep pause messages concise

Use short, clear text. Learners are more likely to actually read brief critical messages.
2

Use in onEntry

Place Pause Training in onEntry so the pause occurs before any other state actions.
3

Combine with Show Panel

Use Show Panel to display the full warning before Pause Training is called.
4

Block interactions during pause

Use Set Interactable Objects with empty list to prevent interactions while paused.
5

Place strategically

Only pause at genuinely critical moments. Overusing pause creates frustration.
6

Test on mobile

Verify the pause overlay is readable and the acknowledgment button is easily tappable on small screens.

Common Patterns

Safety Warning Before Hazardous Task

The learner sees a detailed hazmat warning, must acknowledge it, and then can only interact with safety equipment.

Compliance Verification

The learner must acknowledge compliance training before proceeding. Acknowledgment is recorded.

Emergency Scenario Alert

The pause ensures the learner sees the emergency alert before the timed emergency response begins.

Important Notes

  • Pause is modal — The learner cannot interact with the 3D scene while paused
  • Single acknowledgment — The learner dismisses the pause with a single action (OK/Acknowledge button)
  • No timeout — Pauses do not auto-dismiss; the learner must manually acknowledge
  • Always resumes — Acknowledging a pause always resumes training — there’s no “cancel” option
  • Show Panel — Display detailed warning information before pausing
  • Set Interactable Objects — Disable interactions while training is paused
  • Disable Self Teleport — Prevent movement while paused
  • Set Time Limit — Start a timer when the pause is acknowledged