Overview
Set Object Visibility shows or hides selected scene objects without removing them. Use it to reveal internal components, switch between alternate models, or hide instruction markers after a task. Hidden objects remain available to show again later.Parameters
Visible accepts a checked or unchecked value. Use transition conditions to decide when a visibility action should run.
Key Behavior
- Multiple targets: One action applies the same visibility setting to every selected target.
- Parent visibility: Hiding a parent also hides its descendants. Showing a child cannot make it appear while an ancestor remains hidden.
- Individual child settings: Showing a parent does not automatically change children that were hidden separately. Show those children explicitly when needed.
- Loaded objects: A target must exist before its visibility can change. When using Add Object first, enable Wait Until Complete on the loading action.
- Interaction settings: Use Set Interactable Objects to configure interaction availability. Visibility alone should not be used as a guarantee that every interaction or collision is disabled.
Example: Reveal an Assembly’s Interior
The scene containsouter_cover, inner_cover, and internal_components as separate children of a visible assembly_base.
- Configure a Tap transition targeting
outer_cover. Leave its target unset to stay in the current step. - In its Actions list, add Set Object Visibility, select
outer_cover, and uncheck Visible. - Configure another Tap transition for
inner_cover, with an action that hides that cover.
assembly_base visible because hiding it would hide the entire assembly, including the interior.
Example: Hide Guidance After Interaction
The scene containsinstruction_marker_1, instruction_marker_2, and target_component.
1
Show guidance on entry
In the step’s On Entry actions:
- Add Set Object Visibility for both markers with Visible checked.
- Add Highlight Object for
target_component, leaving Duration empty.
2
Remove guidance after a tap
Create a Tap transition targeting
target_component. Leave its target unset and add these Actions:- Set Object Visibility: select both markers and uncheck Visible.
- Remove Highlight on Object: select
target_component.
3
Verify the result
The markers and highlight disappear after the tap. The component remains visible, and the trainee stays in the current step.
Example: Show a Clean Replacement
Placedirty_part and clean_part at the same location as separate objects under a visible parent. In the step’s On Entry, show dirty_part and hide clean_part using two Set Object Visibility actions.
Configure a Tap transition on dirty_part. In its Actions, hide dirty_part and show clean_part. Leave the target unset if this comparison should remain in the same step.
This demonstrates a visual model swap. For a procedure that requires an actual cleaning interaction, use the event and conditions that represent completion of that task.
Example: Conditional Guidance from a Variable
Create a String variable namedskillLevel and assign "beginner" or "advanced" before entering this step. The scene contains guide_button, beginner_guide, and advanced_tips.
1
Start with both guides hidden
In On Entry, add Set Object Visibility targeting
beginner_guide and advanced_tips, with Visible unchecked.2
Configure the beginner transition
Create a Tap transition targeting
guide_button. Set its condition to skillLevel == "beginner" and leave its target unset.In its Actions, show beginner_guide and hide advanced_tips using separate Set Object Visibility actions.3
Configure the advanced transition
Create a second Tap transition targeting the same button. Set its condition to
skillLevel == "advanced" and leave its target unset.In its Actions, hide beginner_guide and show advanced_tips.skillLevel earlier, not in the transition that checks it.
Related Actions
- Add Object & Remove Object — Load objects when needed and remove them from the active scene.
- Highlight Object & Remove Highlight on Object — Apply or remove visual emphasis.
- Set Variable — Set the values used by conditional transitions.

