Overview
The Teleport User To action instantly repositions the learner’s camera viewpoint to a new location and orientation in the 3D scene. This guides the learner’s perspective to the right place at the right time without requiring them to navigate manually.When to Use
- Guide perspective during steps — Automatically move the learner’s view from a wide overview to a close-up of a specific component
- Reposition for each new step — Reset the learner’s viewpoint at the start of each training phase
- Focus attention — Direct the learner’s gaze to the next action point automatically
- Ensure visibility — Guarantee the learner can see critical details from the optimal angle
Parameters
| Parameter | Type | Required | Description |
|---|---|---|---|
| Target Position | Vector3 (X, Y, Z) | Yes | The 3D coordinates where the camera will teleport to (distance in meters from scene origin) |
| Target Rotation | Vector3 or Quaternion | Yes | The direction the camera will face (pitch, yaw, roll or quaternion orientation) |
Example
Move learner to examine a control panelTips
- Use in onEntry to position the learner before instructions appear
- Combine with Show Panel to display instructions alongside the new viewpoint
- Record multiple waypoints as reference points: save the camera position/rotation for key areas of your scene
- Transition between positions smoothly by:
- Teleporting to an intermediate position briefly
- Using small position increments across multiple steps
- Letting the learner manually navigate between teleport points for spatial awareness
- Test camera positions on mobile devices — ensure nothing is cut off at smaller screen sizes
Related Actions
- Disable Self Teleport — Lock the learner in place after you teleport them
- Set Interactable Objects — Restrict interactions to objects now visible in the new viewpoint

