We highly recommend using Unity Hub to manage installations.
When installing, you will want to select the following components to add to Unity to create content across the spectrum of Altoura supported devices.Then just wait for the editor to download and install.
There is an additional rendering setting that needs to be set in Unity so that the scene renders correctly. If it is not set, asset bundle content that is viewed on HoloLens will be viewed only through one eye, which very uncomfortable for HoloLens users.This setting is very important.
To set the HoloLens rendering mode to Single-Pass Instanced.
Under File -> Build Settings, switch the Platform to Universal Windows Platform. Then select the Player Settings button in the lower left hand corner of the Build Settings menu to bring up the Project Settings.Inside of the Project Settings, go to OpenXR under XR Plug-in Management. Set Render Mode to Single Pass Instanced.Now select the Switch Platform button to apply these settings. (Don’t worry if you are doing work for other devices like PC or iOS, switching platforms will NOT be required for each device.)